﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace ShevaEngine.Core.Foundation.Emitters
{
    /// <summary>
    /// Emitter interface.
    /// </summary>
    public interface IEmitter
    {
        /// <summary>
        /// Get random position.
        /// </summary>
        /// <returns></returns>
        Vector3 GetRandomPosition();

        /// <summary>
        /// Get Random velocity.
        /// </summary>
        /// <param name="position"></param>
        /// <returns></returns>
        Vector3 GetRandomVelocity(Vector3 position);
    }
}
